Saturday, May 9, 2020

Code Geass: Lelouch of the Resurrection - A One-Year Retrospective Review


Spoilers for the Code Geass TV series (none that would surprise anyone, though, not in this day and age) and the entirety of the movie. Akito the Exiled is mentioned, but not spoiled per se.

It’s not a third season of Code Geass. It’s been a year since Re;surrection released, so that shouldn’t come as a surprise now… but at the time, it was. When everyone heard that Code Geass was set to rise from the dead like Lelouch himself, the stage seemed set for “R3”, the hypothetical (and frankly highly anticipated), elusive third season of Code Geass that honestly deserves to happen, all things considered… and hasn’t, because R3 turned out to be ‘Resurrection’, and Resurrection turned out to be an anime spinoff movie. A perfectly fine subgenre of animation, and a perfectly fine way to begin a proposed “ten-year plan” for Code Geass (which has everyone fascinated to no end)… but it’s not a third season as expected.

We were misled in the marketing leading up to this movie, beyond a shadow of a doubt, and what we got was a fascinatingly strange product that feels like both an extension of Code Geass' dramatic identity and also a complete subversion of what we've come to expect. Resurrection is equal parts strange and standard - right when you think it’s about to get too strange and off-kilter for Code Geass, it reels you back into a comfortable, colorful display of spectacle, brains, and flashy style that made Code so much fun to watch back in the day. So if the worst thing about Re;surrection is that it’s not a third season and Sunrise didn’t do a damn thing to dissuade those notions, the best thing about Re;surrection is that it just feels like another Code Geass episode, with just enough dramatic and visual flair to let you know that Lelouch vi Britannia is back.



The simplicity of the plot keeps Re;surrection anchored throughout. In a vague alternate timeline (depending on your point of view, it may or may not be canonical; this is good, it allows your personal view on Lelouch's ambiguous fate to remain unscathed), one year has passed since the events of Season 2 - more specifically, a year has passed since the much-beloved “Zero Requiem”, a global conspiracy that ended with the intentionally-orchestrated death of Emperor Lelouch vi Britannia, ruler of the world and the original identity behind the masked vigilante “Zero” before Suzaku Kururugi, Lelouch’s knight and troubled best friend, took over the mantle for him. The world is at peace after Lelouch’s self-orchestrated death, and the former Emperor sleeps comfortably in his grave…

…Except not quite. The titular resurrection of Lelouch occurred sometime before the movie’s opening due to some strange circumstances surrounding his Geass, a supernatural power bestowed unto Lelouch by C.C., his pizza-loving, immortal witch girlfriend and confidant. Lelouch’s resurrection has left him in an addled, vulnerable, almost zombie-like state, and C.C. has to hurry and repair Lelouch’s mind if they want a shot at rescuing Suzaku and the current Empress, Lelouch’s kindly sister Nunnally, who were attacked by a mysterious band of desert warriors led by the cryptic, unhinged King Shalio and his dramatic, elitist sister, Queen Shamna of Zilkhstan, a Middle Eastern nation known for its incredible strength and deeply-rooted religious reverence.



Lelouch eventually does regain his memories, and it’s at this point that the film starts to lapse into a steady, familiar okayness that it never really breaks out of. The plot becomes focused on his nation-wide, Geass-charged battle against Shamna, Shalio, and their collective of poorly-named weirdos (Shesthaal, Bolvona, Swaile, Belq - no, you’re not having a stroke, those are their actual names that the director that sounded human and naturalistic) that represent Zilkhstan. Lelouch is aided by a few familiar faces - his ace and on-and-off love interest Kallen Kozuki, the silly and beloved scientist Lloyd, and Lelouch’s loyal yet idiosyncratic ninja maid Sayoko, among a few other fan favorites and a vast amount of cameos. No signs of V.V., unfortunately.

Resurrection’s first half is better than its second half - the film peaks pretty early on, in fact. Seeing Lelouch in an almost hypnotic state, trance-like and delusional as C.C. tries her best to take care of him and protect him from mysterious criminals is striking and unexpected. It brings to mind the more fragile interpretation of him in Akito the Exiled. The film gets off to a rolling start with two brief yet riveting and well-paced, atmospheric fights that communicate the danger of Lelouch’s new enemies well (the hotel battle in particular is great), and Zilkhstan itself is just a terrific location, a unique blend of Middle Eastern and cyberpunk stylings I can’t compare to anything else. There's a religious undercurrent to the location that sharply defines the country's personality and role in the overarching mythos - it feels like it was always there, rather than just being tacked on (and it’s a damn better country than Code Geass’ interpretation of fucking China).

Fantastic designs. It feels like they personally know God.
I wish the inhabitants of Zilkhstan were as strong as their home. None of the film’s six new characters are bad, but so many of them start out great, only to wind up in an underwhelming place. Swaile Qujappat (-sigh-) really kicks the movie into high gear by wielding a fancy Geass power and a team of tough, masked assassins, but his initial rivalry with C.C. and Kallen is never followed up on - he’s murdered by a side character, in fact. The rough-and-tumble Belq Batoum Bitool has an incredibly strong design, a fascinating blend of hulking musculature and catlike agility that works surprisingly well, but much like Swaile, he’s not allowed to do much after his first fight. Shesthaal Forgnar is particularly disappointing - he’s not even allowed the chance to fight in his new Knightmare Frame before he gets utterly destroyed by Lelouch (it makes you wonder why they even made a new design in the first place; merch?). Shesthaal’s death is apparently supposed to be a massive instigator for his well-renowned father, Bolvona Forgnar, but Shesthaal barely had any time to make an impact before he was killed, so the impact is lost on the audience somewhat.

King Shalio and Queen Shamna are unique beasts. Shalio is probably the standout new character made for this film. Shalio has the coolest Knightmare, the coolest gimmick (a crippled yet deadly Knightmare pilot), and especially the coolest look - his design is mystical and eerie. Shalio constantly looks and feels like he’s drenched in sunlight, likewise for his exotic and icy sister Shamna. Shalio also has an amazing death scene, a nightmarish and red-dominated explosion of pencil drawings and whirlwinds that works incredibly well - had Shalio had a couple more unique scenes, he really could have been something special. Instead, he has to settle for being pretty damn good. Shamna comes close - her dynamic with Shalio is an evil parallel to Lelouch and Nunnally, and her authority and grandiose sense of self-importance is felt every moment she’s on screen. But Shamna’s plan is confusing (quite confusing, in fact), and her time travel-oriented Geass power breaks the movie's logic and breaks the rules and consistency of the Geass power system as a whole; she is a pretty good villain otherwise, exactly as strange, elitist, and flamboyant as she needs to be (which pits her as the theoretical perfect rival against Lelouch), but she’s unable to overcome that gaffe due to the film’s last third being dominated by the specs and usage of her power.



The returning cast is decently well-used but some characters needed more - Suzaku felt pretty irrelevant to both the conflict and the characters around him after he gets rescued, both Jeremiah Gottwald and Anya Alstreim (fan-favorites) felt like they were tacked on, there to press a button and nothing more (if Jeremiah's Geass canceler was used against Shamna and Swaile somehow... food for thought), and the otherwise-great Kallen needed one more scene with Lelouch to tie up loose ends. Lelouch and C.C. are the clear-cut standout characters in this movie - C.C. is emotional and arguably way better here than she was at the end of the second season, and it's fun to see Lelouch acting like his expressive, charismatic self all over again. These two have the best scenes in the movie. The ending scene between these two is terrific, as is the cryptic, vague post-credits scene.



Superficially, the film is a mixed bag, but it ends up being good more often than not. The color palette is stronger and bolder here than Code’s sometimes bleached-out 2000’s look (chalk it up to age at the end of the day), and the character animation is perfectly decent, and sometimes pretty great during the hand-to-hand fight scenes, or a particularly amazing and evocative bit of facial animation with C.C. right at the end of the movie (the "When She Smiles" trope in full effect - I think it's just as strong as Rei Ayanami's smile). On the other hand, the CG effects are… not that great. Practically all of the Knightmares run on CG animation, and while Sunrise has definitely improved since the dreadful Akito days, the reliance on CG for the now-iconic Lancelot and Guren feels disingenuous and artificial. Some Knightmares look good in motion (Shalio’s) while some look and feel fucking pathetic (Belq’s weird Scorpion robot, which visibly looks like it operates on a lower frame rate than anything else) - the mecha quality fluctuates depending on the scene, and it makes one yearn for the easy proficiency and consistent quality of the robot animation in Code Geass itself.

Like, you've gotta be fuckin kidding me right?
There are small grace notes of fantastic things here and there. The film’s pacing is rock solid - it rarely slows down to take a break, but it never becomes too hard to follow. Resurrection’s score is wonderful - it maintains all the dramatic and wistful nature of Code’s original score and throws in some fantastic new tracks, like a wicked, guitar-dominated stinger track for Shalio and tense, restless electronics for the moment when Lelouch takes up the mantle of Zero once again (“Revive” is also an amazing, swelling ED). There’s a terrific scene where Lelouch and C.C. bounce ideas back and forth as they strategize and try to determine a strategy against Shamna that harkens back to the R1 days, and C.C. is referred to as “Pizza Girl” by Kallen in their first meeting.

But the film is also pockmarked by problems here and there that drag it back down to earth. The mythos of Re;surrection are hazy and unclear - it’s never particularly clear why Shamna needed Nunnally for her plan, or what this plan would even lead to in the long run. Magic has never been Taniguchi's strong suit. In some ways, the battles lack the intelligence and nuance of R1 and (to a lesser extent) R2 - Suzaku and Kallen pressed a singular button and annihilated dozens of mooks at one point. And I don’t like the weird Frame Coating thing they’ve given the Lancelot and the Guren (pictured above for Lancelot) - it gives the sleek, slim mechs a bulky, overcomplicated, and shapeless look that flies in the face of the design philosophy of Code’s Knightmare Frames.



Equal highs and equal lows - Resurrection averages out to being perfectly fine, even though it could have been great. Resurrection does not feel like a revival so much as it does a rough draft - I hope this film leads to more, that its very nature is used as a springboard for future Code Geass material. There’s room for improvement to be had here - in some ways, it feels like Code didn’t really learn from its narrative mistakes. But it’s nice to see some more Code Geass material, and the film's strongest moments are striking, memorable, and ensnaring enough to make you remember what got you into the series in the first place. At the very least, it can resurrect some great memories.



6.5/10.

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2 comments:

  1. I liked the movie more than you did and have written my own long review elsewhere, with some points of agreement (this new country was much better portrayed than China, the OST was very nice to hear, it's interesting that the main villains are a direct parallel of Lelouch/Nunnally) and others of disagreement (I think her Geass power isn't breaking the rules, since she basically only affects herself and thus her new actions split off into additional timelines, plus I liked how Lelouch eventually deduced what it was along with some of the other tactics) so I won't compete with you here.

    I will say a couple of things.

    There is a quite a bit of actual 2D animation for the robots here. It's just combined with other moments that do employ 3D.

    Right how, the future is still wide open and they didn't say the property ended with this film. We'll see more. Which, in a way, is necessary precisely because two hours was too little for this material and for what could be done in this universe.

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    1. The fact that multiple timelines exist now in Resurrection's overarching timeline is out-of-nowhere with Code, which never engaged in time travel BS up until this point (except for maybe in Akito, but I think that was Leila's mind-connecting Geass... not that Akito is ever a good point to bring up when defending Code Geass). It doesn't fit with the series' established mythos and power system - even if there have been time-based powers (like Rolo and Bismarck), Rolo's was only a technicality (he affected how people perceived time), and Bismarck could never time travel.

      Shamna's Geass feels much more like a Jojo power - I don't think it fits at all, and it also forced the tactics in the third act of the movie to revolve solely around how to deal with her Geass, making it too powerful a weapon.

      And yeah I noticed the 2D-3D mix with the Knightmares; I think the issue is that it's not noticeable enough. The Knightmare animation in this movie still feels a little stiff and unnatural compared to the original series.

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